SAM SIG: Systems Architecture of Second Life
The Monthly Meeting of the SAM SIG
Systems Architecture of Second Life
Second Life is a large, 3D virtual world in which everything in it is created by the people who use it. Second Life runs today on over 8,000 CPUs, with 1.6 million active users who do everything from race sailboats to teach university courses, from selling virtual clothing to holding live music concerts. The architecture for such a large, diverse, open-ended system faces many significant challenges. This talk will cover the current architecture of Second Life, the design features that make it work, and directions for its future evolution. It will also touch on the engineering culture at Linden Lab, and how that influences the design.
About the Presenter
Mark Lentczner, Director, Studio Icehouse, Linden Lab
Mark Lentczner directs a software engineering studio at Linden Lab. His studio is primarily focused on the architectural extension of Second Life and the software infrastructure to support it. He has worked in Silicon Valley for over 20 years leading engineering teams on projects including virtual machines, software tools, cell phone browsers, and audio processing. More at: http://www.ozonehouse.com/mark/cv.html
Cubberley Community Center
4000 Middlefield Road, Room H-1
Palo Alto, CA
6:30 - 7:00 p.m. Registration/Networking/Refreshments/Pizza
7:00 - 9:00 p.m. Presentations
$15 at the door for non-SDForum members
No charge for SDForum members
No registration required
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