e-Media SIG: An Open Discussion on Asset Management
Chuck Berg, VP Engineering, Silicon Gaming
Cubberly Community Center
4000 Middlefield Road, Room H-1
Palo Alto, CA
6:30-7:00pm registration/networking/refreshments (please arrive before 7:00 PM)
7:00-9:00pm presentation and discussion
$10 for non-SDForum Members
No charge for SDForum members and students with ID
Multimedia and Game titles, by their very nature, are rich in media files. Most version control systems are designed for source code, and fail to accomodate the size and complexity of dealing with sound and video files. In addition, in many environments, raw media files need some sort of processing before they can be used in a title, and methods for automating this processing are important. Unfortunately, commercial systems for dealing with these issues are few, and those available are considered expensive. So, what's a developer to do?
This meeting will be an open discussion of these and other issues facing those in media-rich content development.
Chuck Berg is the VP of Engineering at Silicon Gaming, Inc - a company that combines Silicon Valley technology with Hollywood production skills to develop one-of-a-kind wagering attractions for the casino industry. Since arriving in August of 1999, Chuck led the technical development of "Family Feud Slots," recently called the "most innovative slot machine in the industry." He also serves as Chairman of the Gaming Manufacturers Association committee developing electronic communication standards for the casino industry.
Chuck's multi-faceted career includes experience with both large and small companies, developing software, hardware, and systems, utilizing technology ranging from real-time embedded systems to 3D graphics, digital audio, and image processing. Before coming to Silicon Gaming, Chuck was the founder and Director of Development for The Software Studio - a contract software development company focused on core technology for the Windows family of platforms. He also co-founded a company developing a color pre-press system for the commercial printing industry, and helped turn around a company developing a document imaging subsystem. Early in his career, he worked on flight simulation facilities for McDonnell-Douglas, process control systems for Dupont, and a high-resolution image processing workstation for Lockheed.
Chuck has been active in SDForum for several years. Prior to the merger, he served for five years on the Software Forum Board of Directors, including two years as its President. Currently, he is on the Board of Directors, a member of the Executive Council, and Chairman of the Windows Special Interest Group.